The main menu was a challenge to create, with approximately 50+ workhours. Part of the process was streamed on the "Dark Paradigm Games"- Twitch channel, part was done offline. The entire menu is functional and working inside unity 2018 and above. The difficulty lied in making the menu fit for ultra-wide monitors and therefore working in a very high resolution. As well as the need to either be able to skip screens or modular buttons.
Seamless Menu in Unity3D